by Saks (Linus Peter Nørregaard Schaksen)
The usually calm colony of Vinland is pressed by an unusually harsh winter, the natives, supernatural beings, and the internal conflicts that threaten the colony. What are they willing to sacrifice for their colony's survival?
Presentation
Players: 5
Gamemasters: 1
Total runtime: 4-5 hours
Language: Danish
Age limit: 15+
Material to be read: 5 pages
This is a story about a viking-settler family, whose lives drastically change under a unusually harsh winter, where food starts running out. Secrets and inner conflicts within the family are forced into the light of day.
The scenario involves supernatural og godly ellements, such as Visions from gods and draugr (the norse undead) returning back from the dead.
At its core 'At Jormundgands End' is a scenario about sacrifice and what you are willing to sacrifice, what we sacrifice for, Survival? Honor? Your faith? Revenge?
The Scenario is inspired and based on the islandic sagas, Saga of Erik the red's saga and The Greenlanders saga, whice are about Vinland, that are the parts of north america that were partly colonised by the norse.
- Tragedy
- Drama
- Viking Saga
Players: 4
Gamemasters: 1
Total runtime: 4-5 hours
Language: Danish and English
Age limit: 13+
Material to be read: 3 pages, Game Master: 15-20 pages
Player types:
You got to love the big dramatic game with characters in focus, build conflicts and make things go wrong in a beautiful way rather than wanting to "win/solve" the plot.
Knowing the sagas are not mandatory, since the story is not equal to the sagas.
Gamemaster type:
You should like the big epic story and to facilitate interesting play for your players, balancing npc's and keep the plot pacing correctly, knowledge about the viking age and vinland is not a requirment, but can be an advantedge.
Content notes
Setler colonialism