by Jeppe Norsker

Relic Rescue is a cooperative game where you and your partner must navigate through a secured museum to retrieve a priceless gemstone – without being detected. Using incomplete maps and precise communication, you avoid alarms and ensure the mission’s success. The game offers intense excitement and is perfect for fans of teamwork-based games like Keep Talking and Nobody Explodes and Captain Sonar.

Presentation

  • Time: 30 min
  • Players: 2 or 4
  • Language: Danish/English

Darkness has settled like a heavy shroud over the grand museum, where the last echoes of visitors' footsteps have long since faded. In the surveillance room, bluish light flickers from the guard’s phone as he watches a movie, oblivious and fully trusting the museum’s motion sensors. The time has come. You and your partner must retrieve your country’s famous gemstone – without leaving a trace. But the mission is challenging. The maps of the alarm system are incomplete, and only razor-sharp communication can help you avoid disaster and ensure success.

I Relic Rescue players work in pairs. One player carefully moves the gemstone across the board through four rooms, while the other assists using maps of the alarms – without knowing their orientation. Both players can see certain objects in the rooms, and through dialogue, they must agree on the alarm locations to sneak through safely. If an alarm is triggered, the team incurs a time penalty and must start over. The game can be played as a race between two teams competing for the best time, or against the rest of Fastaval via high score lists. A web app sets the atmosphere, tracks time, and enforces penalties for triggered alarms.

The gemstone piece contains a built-in magnet, and each of the four rooms to be crossed has four embedded steel balls. If the gemstone is moved over a square containing a steel ball, the alarm is triggered. Setup is quick and straightforward, as each room clearly indicates which map to use. With 13,440 possible combinations, there are always new challenges.

Fokus: Collaboration, communication, spatial awareness, and map reading.
If you love games like Keep Talking and Nobody Explodes or Captain Sonar, Relic Rescue is the game for you.

About the designers

Jeppe Norsker is a professional game designer and has been a participant at Fastaval for many years. Jeppe develops both educational games and entertainment games, including Match Madness, Bermuda Pirates, Burger Academy, Shadow Blocks and 50 Clues escape series.

Kasper has played board games for more than 40 years. As a science librarian he loves to deconstruct games and scrutinize what makes a game bigger than the sum of its parts. He favors strategy games with historical settings. Kasper first Fastaval board game design “Witch Hunt” won an Otto for best board game and was published as “Pagan: Fate of Roanoke” in 2021.