by Jason Lentz
Production Line is a game where competing shipping teams are aiming to earn the most recognition among upper management. They are all sharing the same conveyor belts to ship their goods, which means that while you are making progress, so is the competition. Each turn you’re faced with making the best choice for yourself without helping your opponents too much.
Presentation
- Time: 90-120 min
- Players: 2 – 4
- Language: English
Production Line is a game where competing shipping teams are aiming to earn the most recognition among upper management. They are all sharing the same conveyor belts to ship their goods, which means that while you are making progress, so is the competition. Each turn you’re faced with making the best choice for yourself without helping your opponents too much.
There are three main ways to score points in Production Line.
1 – Shipping goods to trucks
2 – Shipping goods to distribution centers
3 – Buying offices to augment your production
In addition to earning points, you’ll also earn money which you can use to hire more workers, increase your inventory restock rate, increase the loading capacity of your pallets, as well as purchasing offices that will give you a unique edge over your competition.
Turns are simple, but not straightforward. You start with two actions that you must divide between two belts. Your actions include placing a worker on a belt tile to activate that belt ability, placing a pallet on a belt tile, or buying an office. After you’ve performed actions on two different belt lanes, you advance the third belt lane with a new belt, pushing everyone’s goods closer towards shipping. As the game progresses, the belt actions get more and more powerful, and the conveyor belt speed picks up.
This continues until the end of the work day is triggered either by going through all the belt tiles, the top of two distribution centers have received pallets, or one player has bought five offices. Then it’s closing time where everyone gets one last turn to make their final push.
Will you choose a strategy of focusing primarily on shipping one of the three good types? Or maybe you want to diversify and send all your goods off through the trucks. Maybe you want to earn your points through building a strong network of offices. Chances are though you’ll need to explore each of these strategies to secure your victory as the most efficient shipping team in Production Line.
About the designers
By day, Jason works as a video game designer, and in his off hours, he puts his design skills to use designing board games and giant cardboard robots. His hobby business of selling giant cardboard robot arms around the globe is currently taking a back seat to board game development at the moment, so you’ll need to look elsewhere for your international arms dealing needs. However you can find his first published board game through Thunderworks Games (Dawn of Ulos). He’s currently working on a couple new titles which is what has lead him to Fastaval!
Kasper has played board games for more than 40 years. As a science librarian he loves to deconstruct games and scrutinize what makes a game bigger than the sum of its parts. He favors strategy games with historical settings. Kasper first Fastaval board game design “Witch Hunt” won an Otto for best board game and was published as “Pagan: Fate of Roanoke” in 2021.