by Lene Frederiksen and Louise Hammerbak

Pets. We are their whole lives—they are only a part of ours. How far are we willing to go to save them?

Presentation

Players: 4

Gamemasters: 1

Total runtime: 4 hours

Language: Danish/English

Age limit: 15+

Material to be read: 2-3 pages

The air grew heavy with collective fear as DR1 flashed another breaking news update. The camera panned over an abandoned town square in Copenhagen, where trash blew through the streets like silent witnesses to human desperation. The headline flashed in red: “First Human Case of Caelum-26 Confirmed in Germany. Government Orders Preventative Euthanization of All Warm-Blooded Animals.”

In the near future, humanity faces extinction from the deadly pandemic Caelum-26, spread by animals. Two pets and their humans must flee a chaotic Copenhagen and a Sjælland under martial law in the desperate hope of survival. The scenario focuses on the close relationship between pets and their humans, strained to the breaking point in a dystopian version of Denmark. Players explore this profound bond from either a pet's or human’s perspective, creating scenes together within predefined frameworks.

Players: 3

Gamemasters: 1

Total runtime: 4 hours

Language: Danish and English

Age limit: 15+

Material to be read: Variable. At minimum, you will need to read about two pages, but you may want to read 5-10 pages throughout the scenario. A good portion of the reading can be read aloud instead if that would be helpful – talk to your GM.

Player types:

You enjoy exploring emotions and relationships in a dystopian world where difficult choices must be made to save those you love. You’re ready to take on the role of either a talking pet or their human. A fondness for animals is an advantage. The story is created together.

Gamemaster type:

As the Game Master, you play an active role throughout the scenario. Your responsibilities include explaining the mechanics, introducing the setting, structuring the flow of events, setting scenes, distributing handouts, and playing NPCs encountered by the players.