by Daniel Frostberg

Embark together on a dungeon-crawling adventure like no other, where teamwork is your greatest weapon—and your biggest challenge! Take turns leading the party, secretly picking your actions while the team tries to predict your plans. Match the leader for powerful effects or misread the situation and stumble into chaos. With novel mechanics that focus on team synchronization, every choice counts in this light-hearted co-operative adventure game!

Presentation

  • Time: 60-90 min
  • Players: 2 – 4
  • Language: English

Dive into a light-hearted medieval fantasy where synchronization and teamwork drive every thrilling moment. In this cooperative dungeon crawler, players share control of a single party token, moving together across mission maps filled with peril, puzzles, and possibilities.

Each turn, one player takes on the role of party leader, deciding where the party goes and secretly choosing an action card to play. The rest of the party now select the card on their hand they feel best matches what they think the leader has chosen. But there’s a catch: Players cannot communicate during the planning phase, but must instead rely solely on their ability to read the situation and match the leader’s choice. And there’s good reason for that:

Exact matches supercharge the leader’s card, unleashing powerful effects, while partial matches may trigger potent follow-up combos. But complete mismatches come with dire consequences, as cards become bonuses for the baddies or penalties for the party. Can you get inside your teammates’ heads and figure out their plans without spelling doom for all?

Players draw from identical decks of action cards divided into melee, ranged, magic, and gear. With only five cards in their hand at any time, players must think strategically while adapting to ever-changing challenges. Whether launching attacks, casting spells, or jumping over hurdles, each card represents a vital piece of the party’s toolkit.

Additional game mechanics include a separate set of key cards for secret decision-making in key moments, like unlocking doors or dealing with encounters. A search bag with tactile tokens challenges players to find what they need in loot piles or feel their way through dark passages. Secret parts of the maps are hidden behind flaps that are only flipped up and revealed if the party unlocks them. Enemies have different sizes and levels of intelligence and can behave differently depending on the tile they occupy, and much much more.

In short, Adventure Club strives to offer a unique take on the classic dungeon crawler, with fresh mechanics that highlight strategy, teamwork, and just the right amount of chaos. Aimed at friends and families alike, this game seeks to create many moments of triumph and laughter as you dare the depths together. So grab your gear, rally the team, and prepare for perhaps the most unpredictable dungeon adventure you’ve ever played! Come join the Club!

About the designer

I’m Daniel Frostberg, a 45-year-old game designer and proud dad to two boys living and working in Stockholm, Sweden. With almost 20 years of experience in designing games for platforms ranging from consoles to VR, I’ve recently ventured into the captivating world of board games. What started as a way to create games without a professional team turned into a deep appreciation for the creativity and community within tabletop gaming. I enjoy experimenting with mechanics inspired by my video game background, and while not every idea works, when it does it can create something truly special! This is my first time at Fastaval, and I’m excited to explore all the games and grow in this new-found passion.